Live session: record together

One person taps the goals, the other the saves – on two devices, in the same match. No internet and no account: the devices talk to each other directly.

In short: the host starts a session inside a match and gets a four-digit code. Helpers tap Join session on the home screen, pick the host and enter their name and the code – the host confirms them and assigns the players they should watch. From then on every tap lands in the host's match right away.

What you need

As the host: start a session

  1. Open the match and tap the “…” menu at the top right → Live session. If one is already running, the antenna icon is filled orange.
  2. Pick a name and start. The name is what helpers see in their list – “U18” beats “Andy's iPhone” when three teams are playing in the same hall.
  3. Read out the code. Four digits, shown in large type. The code doubles as the key that encrypts the connection.
  4. Confirm each helper. When someone asks to join, their request appears with their name – only your tick lets them in.
  5. Assign players. Per helper either all players or a selection from the squad. Someone watching only the goalkeepers gets only those.
  6. Keep recording as usual. Your own tapping continues; the helpers' entries flow into it.
  7. End the session when you are done. It also ends as soon as you leave the match view.

As a helper: join

  1. On the home screen, top right, tap Join session – this works with a freshly installed, empty app.
  2. Pick the host. Sessions found nearby are listed by name.
  3. Enter your name and the code. The host sees that name when confirming you and when assigning players, so use your real first name.
  4. Wait for the host to confirm. Then the recording screen appears: the actions on top, your assigned players below.
  5. Record. A tap counts +1, a long press takes back your last entry. Under “Attributes” you can add the shot type, shot position and goal zone.

Worth knowing

If something goes wrong

The host does not show up in the list

Almost always two different networks: guest Wi-Fi versus the normal one, or a device still on mobile data. The quickest fix is the host's hotspot – let the helpers join that. If it still fails, close and reopen the app on the host and start the session again; the code stays.

“No connection – is the join code correct?”

The code is the key to the connection, so a single wrong digit produces exactly this message. Read it off the host's screen and try again.

A helper waits forever to be confirmed

The request is sitting in the session view on the host's device and needs a tap. If that view is closed, reopen it from the “…” menu inside the match.

Different app versions

If the versions differ too much, the app says so instead of half working. Update both sides.

Try it once before it matters. Two devices, a test match, five minutes – then the routine is there when the real game starts.

Opens the print dialog – choose “Save as PDF” there. The page is laid out for it.