For youth coaches and parents who want to see how a player develops over the season – not just how the last game went.
Numbers make progress visible that is easy to miss from the sideline: the back-court player misses less often, the left wing draws more penalties, the goalkeeper now saves almost everything low left. They also help in conversation – “in the last five games you shot from the back court three times as often” is more tangible than “shoot more”.
| Number | What it shows |
|---|---|
| Shot rate (goals ÷ shots) | Finishing efficiency. More important than the goal count: whoever takes on more responsibility shoots more – and often scores less at first. |
| From where they shoot | Do they dare to shoot from the back court? Do the goals only come from the pivot or on the break? The mix shifts as confidence grows. |
| Where to they shoot | The shot pattern in the goal. Always aiming for the same corner makes a player predictable – a good training cue. |
| Kind of missed shots | Saved, blocked or missed: three different things to work on – placement, shot preparation, technique. |
| Turnovers | Passing security and decisions under pressure. If they drop over the season, that’s real progress. |
| Assists, steals, blocks | The part of the game that never makes the scorer list – game sense and defence. |
| Save percentage and save pattern | For goalkeepers: how much they save and in which corners they are strong or weak. |
Rule of thumb: only from about five games do numbers become a trend. Before that, opponent, playing time and form of the day matter more than development.
Create the team and players once, see Getting started. If shirts change, enter number and position per game in the squad selection; “Use numbers and positions from last match” handles the next game with one tap.
If as a parent you only follow your own daughter or son, pin that player in the game view (Pin). The action tiles then count straight for them: the first tap picks the action, every further tap counts +1, a long press subtracts 1. The tiles show that player’s own numbers. This is free.
Every shot can carry a shot position (from where) and goal zone (where to). That feeds the heatmaps in the player detail – across all their games. What each detail means is on What counts as what?
Numbers can be entered after the game as totals per player, e.g. from the official score sheet, see End a game and enter totals. That way you don’t get a shot pattern, of course.
One parent taps the goals, another the saves: with a live session several devices record the same game, without internet. Helping is free.
More on Backups, switching devices, iCloud.
What works without buying and what Premium adds: Free or Premium. In short: recording is free, Premium is a one-time purchase, not a subscription.
Opens the print dialog – choose “Save as PDF” there. The page is laid out for it.